May 05, 2006, 04:55 AM // 04:55
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#1
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Desert Nomad
Join Date: Apr 2005
Guild: Centurion Guard
Profession: Mo/E
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Guild Wars Idea of Difficulty
Difficulty = # of creatures = 2 to the power of X, where X = level of players
Fekking Lornar's Pass. DP the shet out of you and then keep assaulting you with AOE attacks from mass mobs.
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May 05, 2006, 05:00 AM // 05:00
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#2
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Debbie Downer
Join Date: May 2006
Profession: N/Me
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So if you have 8 members in a party, there should be 256 enemies?
I think my computer would spontaneously combust.
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May 05, 2006, 05:00 AM // 05:00
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#3
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Krytan Explorer
Join Date: Dec 2005
Location: Plane of Oblivion
Guild: Sigilum Sanguis [keep]
Profession: Me/W
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May 05, 2006, 05:04 AM // 05:04
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#4
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Ascalonian Squire
Join Date: Feb 2006
Location: A Bar at the Center of the Earth.
Guild: Burning Sun Ninjas
Profession: W/Mo
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Lmao Zinger. um yeah i like mobs of enemies but AoE might melt my Video card.
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May 05, 2006, 05:20 AM // 05:20
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#5
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Ninja Unveiler
Join Date: Jun 2005
Location: Louisiana, USA
Guild: Boston Guild[BG]
Profession: W/Me
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Quote:
Originally Posted by Zinger314
So if you have 8 members in a party, there should be 256 enemies?
I think my computer would spontaneously combust.
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Tell that to the designers that made the Viznuh mission. The enemies never stopped coming.
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May 05, 2006, 05:20 AM // 05:20
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#6
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Jungle Guide
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I'm still waiting for the new profession called the "Lawnmower" to get through some of those areas, so people can actually explore.
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May 05, 2006, 05:28 AM // 05:28
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#7
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Jungle Guide
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Quote:
Originally Posted by Asrial
Difficulty = # of creatures = 2 to the power of X, where X = level of players
Fekking Lornar's Pass. DP the shet out of you and then keep assaulting you with AOE attacks from mass mobs.
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Are you saying Lornar's just got harder? Someone told me a friend just had his assassin run to Droks through Lornar's. So it's definitely doable.
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May 05, 2006, 05:38 AM // 05:38
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#8
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Desert Nomad
Join Date: Apr 2005
Guild: Centurion Guard
Profession: Mo/E
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Nah.
Just trying to get 100% exploration.
Fought my way from Droknar's to Beacon's with henchmen. What a pain. Everyone at 60 DP and getting raped by 2 wurms I finally just gave up and ran around them, only to promptly be annihilated by 4 siegesickles.
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May 05, 2006, 05:59 AM // 05:59
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#9
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Wilds Pathfinder
Join Date: Jan 2006
Location: WoW. :3
Guild: PM if you need me.
Profession: W/
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I knew uncovering 100% of Lornar's Pass would probably be difficult using henchmen, so I organized a group of guildies and friends for the exploration. Began at Camp Rankor, ran to Dreadnought's Drift (I carried Sprint & Charge just for the running), and fought through Drift all the way into northern Lornar's Pass.
Oddly, there are many groups of Lvl.10-11 Stone Summit deep within Lornar's Pass.
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May 05, 2006, 06:37 AM // 06:37
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#10
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Desert Nomad
Join Date: Aug 2005
Location: Behind you with a knife
Guild: Celebrity Gangsters [FamE]
Profession: Me/
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Fastest path to lornar is from Deldrimor I believe... I'm at 93.3% and still need that northern lornars area... damn gay henchmen and extreme forge runner nerfing... ugh.
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